Big, Bad Bones

There is a fine line every hobbyist walks, where we balance our budgets against our love of our hobby. It’s especially difficult with the miniature hobby, because if you’re not completely dedicated to one single faction in one single game, you’ve got a lot of shiny miniatures competing for your attention!

I think that helps explain the appeal of budget miniature lines like Reaper Bones, which are priced low enough that you can get a decent amount of figures for your RPG or combat game without breaking the bank. But, the quality is often times lacking, which can be a bitter pill to swallow for people who regularly game with minis from Games Workshop or Corvus Belli!

The Reaper Bones Black Series promises better detail out of a new PVC formula, so I bought one to check out. The verdict? Much better! Not perfect, but a skeletal ogre for less than ten bucks is hard to come by, and the figure looks pretty great painted up!

I wanted the ogre to look like his armor has been kept in pretty good shape, but the rigors of time have taken hold a bit. The main body was painted with Studio P3 Menoth White Base, then touched up with Menoth White Highlight. I then went over the figure with glazes made from Daler Rowney inks, acrylic medium, and distilled water, and took some time to layer on some cool patina effects.

The skull was painted a camo green, and then layered up to white. All of the metals where layered up from a gunmetal to bright silver, then given a pretty heavy wash with a glaze made from Pthalo Blue and Burnt Umber inks.

Then I picked out all of the metals with Citadel’s Typhus Corrosion, which then got followed up with a little Ryza Rust effect to get some rust and funk going on with the mini!

I cut a base out of plasticard and built up the textures with Ave’s Expoxysculpt, then painted that grey with some dead grass for added impact. This guy was the unwitting beginning to a dead army, which I had no idea I was going to start when I picked this dude up!

Now the struggle is figuring out a way to make him work for both Vanguard and Oathmark, which are both games I would like to play when the pandemic is over!

Warhammer Underworlds: Getting Trapped-up in Hrothgorn’s Mantrappers

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When that crystal-clear moment of honesty hits me full on the face, I have to admit to my decades-long love/loath relationship with Games Workshop. They make some good games, and a whole ton of just… okay games. They have some really petty policies when it comes to Indy game stores, because they know full well those stores absolutely rely on geedubs to make the rent every month.

The other thing about honesty, though? I have to admit that they have stepped up a ton when it comes to their sculpts, especially when it comes to fantasy offerings. Warcry has some gorgeous stuff, but Warhammer: Underworlds, especially Beastgrave, has been taking the cake.

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Look at Hrothgorn here. He’s a giant slab of ogre, who has a giant bear trap mounted to his harpoon gun. I’m sure the thing gets about ten feet before wind resistance off that trap drops the spear to the ground, but it looks cool.

He comes with a couple of idiot grots, here’s Luggit and Thwak, who double up to try and hit new heights of awesomeness:

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Quiv is literally a walking quiver. He carries extra bolts for the boss:

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Then there is Bushwakka, he’s the real brain trust of the bunch:

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Thrafnir rounds out the warband, and just happens to be a giant kitty. Meow.

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The minis are a blast to paint, the gnobblars in particular took about 10 minutes each with Contrast paint, and you can tell. Up close it’s a pretty slap-dash job, but they look fine from over a foot away. I took a little extra time on Hrothgorn and Kitty, and they’re a lot of fun to look at as I wait for quarantine to end so I can get down to Shiv and get a game in.

That’s a joke. I pretend to play games. I really go to Shiv Games to hang out with my friends. I’m a rabid painter at heart, the games that I occasionally get in are just a perk!