The Workbench: Finished Models for August 16, 2026

I’m trying a little change-up here, realizing that adding some substance to my blog posts like a couple of my favorite bloggers do would be a good thing. Still plan on posting pics, just maybe a little more thought into the context as well!

First off the block is Moon Knight for Marvel Crisis Protocol. One of my favorite characters from the Marvel comics of my youth, he’s like Batman, but the insanity is surface level instead of suppressed. The challenge with a character like him is that white is a bastard to paint convincingly without looking like you had an accident at a chalk factory!

I went really slowly and deliberately with Mark, starting with a pretty bright undercoat of Wolf Grey, then doing a zenithal highlight with White Blue, then layering in some very subtle white glazes. I’m pretty exclusively using Pro Acryl paints these days, the pigment count seems to be pretty high, and very finely ground as well. This really helps a ton, and I’m really happy with the result!

Another MCP figure, this time a mutant menace named Avalanche. He’s also part of the super-hero A-Team, which is guys that have an “A” on their costume, like Apocalypse and Animal Man.

Avalanche also has a bit of white to him, so I used the same technique as with Moon Knight, then my standard super-hero blue. The water was painted with the same blue, just different highlights and shading. I also had some fun with the fire hydrant, which was just blocked in quickly over a dark red undercoat. Sometimes, simple is best!

On the skirmish front I painted up another couple of soldiers to use with Warhammer Empire themed groups, the first is another Witch Hunter. I’m calling her Grizelda Kaine, and she has some of the same bright color choices as my Witch Hunter captain. I’m really enjoying bright color pops in my fantasy!

There’s also a Gallant, which is a type of lesser knight from Age of Sigmar. He’s cool, and has a weirdo frog on his helmet. Since I’m really not caring much about AoS, he’ll see action in skirmish games like Frostgrave and Five Leagues from the Borderlands.

With the new edition of Necromunda coming out yesterday, I wanted to have a color test done for House Orlock. Normally I’m not a fan of this gang, but I wanted to try something quick and dirty to see how it looks.

I underpainted the mini blue with a red zenithal highlight, then went over the upper part of the mini with a lemon yellow drybrush. The bottom part of the figure is mostly washes, with metallics picked out to show some contrast. I spend some extra time on her skin and shirt, and I’m actually looking forward to painting more Orlocks now!

I’ll be playing some Necromunda solo, so if you’re interested in my thoughts on the new edition, let me know in the comments! I was going to try and arbitrate a game with some friends, but I never know week to week if my health is going to play nice with me.

And wrapping things up for this week is Marley the Ghost, part of the Moonstone Shades line that I backed a few years ago. Sadly, that all happened right around the time I got sick, so I didn’t get a chance to get any painted while recovering. Happily, I have a really cool collection of ghosts and zombies to paint now, and plan on having these done for Halloween this year! Goals are good!

Marley was really fun to paint, I used Jade and light Jade from Pro Acryl, and shaded up from there with white blends. The eyes are yellow, layered up from orange, and the robes were terra cotta with lemon yellow mixed in for highlights. This is probably my favorite mini from this month so far, and I’m really looking forward to painting more!

For this coming week I have some Black Templars to finish, as well as more MCP figs. I’m hoping to get some of the new Escher minis from Necromunda on the table as well, but we’ll see how things go!

Until next time, I hope your projects go well and you treat yourself kindly!

Coming Down with a Bad Case of The Old World

There I was, minding my own business at my FLGS. I had stopped in to pick up some of the new (to me) utra-metallic metallics from Vallejo (which are freaking amazing) and then everything went fuzzy.

When I came to, I was sitting at my hobby desk, with a freshly assembled unit of Chaos Marauders from Warhammer: The Old World in front of me. Holy hell, I did a nice job putting them together, too!

This is obviously what happened, since the reality of just seeing these amazing minis in the shop, shrieking like a schoolgirl at a BTS show and deliriously buying these beauties in a state of delirium doesn’t sound as cool. I’m a super manly man, mind you. I don’t swoon at just any war-dolly.

Just most of them. Here’s the first finished minis, looking damned fine and ready to kick some teeth in:

The unit leader is called Karga, she’s from a Warhammer Underworlds warband, but she looks cool with this group, so she’s the leader. The mini might even be a dude, who cares. She’s Karga. The Ruinous Powers care not for the gender binary.

She’s backed up by Hjork, who is wielding a banner of the Carrion Crow. The Carrion Crow is definitely not Nurgle, or any kind of Chaos God. Just a freaky cool crow who brings disease and laughs at mortals whilst they sleep.

The other three dudes don’t have names yet. Karga cares not for names until these milk drinkers earn them. Then Karga might stop calling them Meat.

The long term on this project is going to be a full-on Chaos warhost, supplemented by some Nurgle duders from Age of Sigmar because those sculpts are sweet as hell. I also have a bunch of stuff from Darkwater that’s going to fit in really, really well.

And for once, there’s no time limit on these guys. I’m just going to have fun and paint. Fun is good.

As for The Old World? It’s a good time! As I was thumbing through the rules I was really happy to see how much they had streamlined the old ruleset, which was pretty bloated and cumbersome. It’s still a little bloated, mind you, and you could bludgeon a small contingent of halflings with the FAQ alone, but it feels a bit like home.

That’s MISTER Lord of Infection to You!

Womp. My pancreas says hello, and it’s terribly sorry for kicking my ass for the last little bit. I keep telling it that you all understand, but my pancreas is surprisingly compassionate about you folks missing out on content, so there is that!

In between flare-ups I’ve managed to get some painting in, and I’m actually feeling okay at the moment, so fingers crossed. I had a friend ask me to play a little Age of Sigmar, which I tried and actually almost enjoyed, it was my vampires vs. his awful, smelly, tricksy elves.

There are some really fun and thematic actions baked into the game, but they usually come in the form of a re-roll, and there’s just so freaking many of them. Once again, GW‘s penchant for over-complicating a ruleset gets in the way of what could be a rocking good time. Still, my friend was awesome to play a game with, and that’s what matters in the end.

I even had the urge to paint up a little Warhammer, this demon lord from the Darkwater box has been calling to me for months, and he was a blast to paint!

That got me thinking, though. Mass fantasy battles used to be catnip to me. The Old World rules look to be pretty close to classic Warhammer Fantasy, but honestly that’s way to many rules for me. I want something fun, loud, and easy to table, but still elegant enough to get a little crunch going if I want it.

One Page Rules is cool, it’s just not crunchy enough for me. Close, though. I think Oathmark holds some promise, I just have to get enough minis together to give it a test game. Kings of War and I never really got along.

And there’s the fact that at the end of the day, I’m a hobbyist, not a gamer. That’s going to impact what I enjoy more than anything. Still, I like to build something to a list, just so that I can say there’s a theme or method to the madness, hahaha!

I started printing some Forest Elves from Highlands Miniatures, and if I use Warhammer rules as a template, there’s about 1,700 points worth waiting for a paintbrush. The minis look cool, and I’m not really pushing myself to do more than have fun at the moment, so looking at them isn’t making me want to scream and hide.

What do you all think about mass-battle fantasy games? Any of you find a system that you love? Or are you all tourists in the gaming world like me? It seems like most of the folks reading this are more into hobby building and painting than gaming, but I would love to hear what you enjoy building and (even ocassionally) playing!

Warhammer 40k: Returning to Fenris

I heard something the other day that stuck with me, especially when thinking about the state of modern table top miniature gaming.

People don’t know what they like, but they like what they know.

That pretty much sums up my feelings about Warhammer 40k. It’s not an elegant rules system, the release schedule is predatory, but the miniatures look great and everyone knows about it, hell, most of my friends grew up with it. Getting them to come up from the Warhammer 40k mines is like pulling teeth.

My Space Wolves commander as he was originally painted

So, in the interest of continuing my gaming hobby with some really nice people that I enjoy hanging out with, I begudgingly started up a Space Wolves army, and had a good time painting the first 1,000 points. But I was kicking and screaming the whole time, I promise!

Last week, though, I saw someone’s army that had been painted up like medieval knights, and I fell in love. I decided to go back and start making these Wolves work for me. If I’m going to play 40k, I might as well enjoy what I’m painting, right? So, I went in and darkened up the armor, making the grey/blue more of an accent. And I’m very happy with the results!

I also decided to re-paint the gold as silver, which really adds a lot of contrast to the armor and allows any warm colors, which I’m keeping for leathers, furs, and skin tones, to really shine. Now, to finish up the other 20-some odd space vikings!

Let’s Throw That Color Scheme OUT THE WINDOW

When the 10th edition of Warhammer 40,000 came out, I fell into a trap that I tend to set for myself. I jumped head first into a horde army, knowing full well that my sensibilities are far more skirmish game sized.

I painted up a Carnifex to test a color scheme I had percolating in my head for Tyranids, and it’s pretty neat, right?

Thanks. I loved it. And then, 25 minis into that scheme, started to hate it. Loathe, even. The type of loathing that I tend to reserve for B Movie villains and bad barristas.

I moved on to another color scheme, and while it was spiffy to look at, I was faced with the same problem. Painting the same color scheme, over and over and over and over and over a hundred times is no longer something I have any patience for!

Slowly, something began to dawn on me. Why on earth was I painting a horde of space bugs a uniform color scheme? How about if the colors the bugs end up has more to do with what biomass they consumed than some Grand Color Scheme from the stars?

So, here we are, with my new, easy to follow and replicate color scheme for Tyranids. Yes, it’s ALL THE COLORS. And I think I love it, hahaha!

More to come as this project comes along!

Warhammer AOS Kruleboyz Army Log: Grimmguttz the Shaman

I’m trying my damnedest to keep momentum going on my two horde army projects, but my general apathy towards modern GW games and the high burnout potential of large army builds really puts up some interesting barriers for me! Luckily, I really dig the Kruleboyz, they have a vibe that screams cool, and they’re fun to paint. I don’t know if painting fifty of them will be fun, but we’ll burn that bridge when we get to it.

I’m trying not to use straight up stock miniatures as much as possible, just to keep things distinctly mine. A lot of the Kruleboyz models will be masked, which is an easy conversion by just gluing spare scareshields to their faces. It looks pretty cool to me, and sparked some lore for the army, too!

Grimmguttz was feeling less than kunning. Frankly, he was feeling dizzy, and like he was about to bring up this morning’s double portion of Stankdredd Hash. He decided to hazard a peak, cracked an eye open a hair, and began to spew forth a torrent of hash the likes of which hadn’t been seen since his Stubbins, his steward and personal chef, had been allowed to arrange the Fumpin’ Day feast.

It was only after passing what appeared to be several gallons of noxious, neon vomit did Grimmguttz realize he was rotating about in the air. Each convulsion sent him spinning around faster, the colors of his stomach’s demise liberally painting the already psychedelic landscape with lurid splashes and sprays of color.

Grimmguttz bit back the next retch, swallowed it back down, and held his breath until he stopped spinning, which took close to an hour. No matter, he thought to himself, this was nowhere near the longest he had held his breath. He could wait it out.

Finally, his lurching rotation came to a blessed, lurching stop. Grimmguttz reached out daintily with an outstretched foot, then tried to tip-toe through the air to the ground. This accomplished nothing, so he whispered a threat to Gorkamorka and dove forward, gracefully striking his chin against the craggy ground.

Grimmgutz sat up, running his sore jaw and cursing quietly to himself. He suddenly realized that he wasn’t alone. “CAW!” said the crow, blinking all six of its eyes in unison. It was the largest crow Grimmguttz had ever seen, and the lurching, sickening colors strobing through landscape and air was reflected in its feathers.

“Same atcha, stoopid bird”, burped Grimmguttz, still massaging feeling into his jaw.

“CAW! CAW! CAAAAW!!!” screamed the crow, causing Grimmguttz to scramble defensively back on his ass.

“But dey is da gods!” muttered Grimmguttz, shocked at the blasphemy the crow had just uttered.

“CAW! CAAAAAAAW!” yelled the crow.

“I see, I see”, answered Grimmguttz, as a plan bloomed freshly into place in his mind. “But to do dat, dere wood ‘ave to be a heap o’ scrappin’ an frumpin’ first, speshully if’ we’s gunna get dat much Waaagh built up!”

“CAW!” agreed the crow, flapping its wings lazily.

“But even den, da gods wood sees us a comin’ miles away and fess wutt we’s a doin’ fore we had a chance a da trick!”

A wisp of purple energy started to coalesce around the bird, obscuring its appearance. Grimmguttz watched, fascinated and confused as the crow became impossible to discern from the landscape.

And with that, Grimmguttz the Kunnin’ came to in the Stankdredd marsh, sprawled on the ground next to Grakkskull’s hut. The boss looked down at the battered, nauseous wizard and let out a chuckle.

“Nice a yoos to join us, Guttz”, said the boss, strapping his scareshield to his arm. Grimmguttz stared into the face of the shield, a plan forming in his mind. A plan that would make it so the gods, even as formidable as they were, would never see Grakkskull’s krew coming…

… and even if they did, wouldn’t know who it was, until it was too late.

I’ll have more on Grakkskull and Grimmguttz, as they plot to raise enough Waaagh energy to elevate the Throne of Crows to divinity!

Necromunda: Big Dugg the Stig Shambler

I am going to pretend it’s the excellent posts at Convert or Die that have me drooling over Necromunda again, and while there is SOME truth to that, I’m also just a basic stim juve at heart with little self control. I have a bunch o’ Mundas laying about the place, so there has been a flurry of assembly going on as I indulge one of my favorite gaming pastimes… getting in way over my head!

Big Dugg is a Stig Shambler I put together for my Cawdor crew a few years ago, but I haven’t posted him here, so I figure while I’m furiously putting models together, I can share some shots of one of my favorite models!

Dugg was an enormous child, and grew to be an even larger adult. He was shunned by most citizens of the underhive, and those that didn’t outright ignore him often abused him or used his massive fists to do harm to others.

At the end of the day, Big Dugg is a gentle soul, and hasn’t really developed mentally or emotionally past a toddler’s abilities. He is quite a sweet natured soul, unless something makes him angry, in which case things can get messy.

Dugg was wandering aimlessly through the underhive, hoping to find refuge from those that would abuse him. He had become friendly with a few members of a Cawdor missionary group, who introduced him to Barnabas, another soul twisted by the rigors of underhive life and cursed with a withered, atrophied body.

Barnabas and Dugg became fast friends, with Barnabas keeping Dugg away from malicious gangers, and Dugg keeping Barnabas safe from bullies and thugs who liked to prey on him.

When Big Dugg is pressed into battle by his Cawdor friends, Barnabas bolts a shield to his harness that will protect his friend from seeing the violence he meets out on those he faces in battle. Many a thug has met his end with the visage of a fluffy, cartoonish face rushing up, out of the darkness, with a flurry of fists and flames following behind.

Warhammer Age of Sigmar Kruleboyz Army Log: Da’ Boss Arrives!

I picked up a long-dormant project over the summer, when my now scattered game group decided to get together for a weekend of Age of Sigmar‘s pretty awesome Spearhead supplement. I had the better part of a Kruleboyz Spearhead already finished, so it was time to get the rest done, which I’ll share in a separate post.

Long story short, we had a blast. My health wasn’t the best, but I still managed to get a game in with my friend Jeff, and we both had an excellent time!

This lead to all of us deciding to work on a Path to Glory league together, with a full campaign and stories to tell about our armies. Our first task is going to be to flesh out those Spearheads to 1,000 points, and for that to work, we’re going to be needing bosses! Or at least I will. Sure, I could use the Spearhead boss, he’s cool enough, but this project deserves something custom!

That’s where Grakkskull, da’ King of Crows comes in! I had this amazing Warhammer Underworlds Kruleboy leader, and after figuring out how to get more crows on the figure Grakkskull was born!

First step was coming up with some extras to make him EXTRA. I had just finished putting some Kroot together, so I had some extra meat bits and hooks. Perfect. Also, that cage on this dude’s head gave me some ideas, and I found a crow from my Cursed City box set that set more ideas in motion. Also, that whip needs to be swapped out with something stabbier, so a cleaver from a Khorn jerk should come in handy!

The crow on the trident has a key in its beak, which is one of the motivations behind Grakkskull’s madness. He just wants to find that key and unlock the stupid cage on his head! In the meantime, he had a scare shield welded to the cage so that the gods couldn’t see his schemes and thwart him.

Paint basics have been laid in, next up is detailing and basing! Then his stabgrot, Bootlick, will be joining the mob! Stay tuned for more!

Warhammer AOS: Kruleboyz Army Kickoff!

I’ve had these models kicking around the house since they came out, and while I have painted a fair few of them up, I was never really happy with the way they turned out. The Scare Shields just weren’t coming out right, and the whole army was frustrating me.

Add to that my general disdain for the overall play style of Age of Sigmar, and I was finding myself in a funk. But, I remembered a lesson learned from painting Infinity models, and that is that sometimes Grimdark just isn’t the way to go. Sometimes, you gotta go Grimbright. Get some color in there. Be bold with your color choices, and just go ham!

With that inspiration fresh in mind, I got to work and put some fun colors together and had a blast!

Here’s a couple more finished up, I’m really liking how these turned out!

More will be coming along as the inspiration and energy hits!