Nighthaunt Project, Part 3

This was going to be the celebratory “I finished a project!” post, but I should have known better.

Right when I wrapped up the final touches on Lady Olynder, a good friend offered to trade some Nighthaunt figures he had laying about for some minis I had in storage. It was a deal too good to pass up! So, there will be more spooky ghosts coming your way! A whole lot more…

But first, today’s update. I finished the leader of my mob of ghosties!

Seriously, Lady Olynder is just about the coolest miniature Games Workshop has ever produced, and that’s a tough thing to say! The Nighthaunt line alone contains some of the greatest sculpts I have ever seen in my life. I really had a great time painting her, and there’s still a little part of me that wants to sneak a green LED into the hollow part of her body.

The base is smaller than what she comes with in game, but I don’t play Warhammer, so this won’t be a problem. And even if I do end up getting a game in, I can make a bigger base without much trouble! (I say I don’t play Warhammer, but I do get sucked in to a game every year or so. We all orbit that sun, whether we want to or not)

The base she’s on was made up of about a dozen candles I printed in my garage, with a base from one of the Patreon accounts that I follow.

Here’s all of the finished ghosts to date! More to come soon!

Nighthaunt Project (part 2)

The second part of the Nighthaunt project is this pair of ponies, which turned out waaaay better than I was hoping for!

I used my airbrush to blend a nice earth tone brown into an eerie green, then pulled out some ethereal highlights with a light blue gray. Then some rust effects for the metal, and I’m calling them good to go!

Next up, I’ll share the leader of this motley group! I have a ton more Nighthaunt I should finish up, they really are a lot of fun!

The Wax Statue

During the earlier part of November I was able to fulfill a long-standing, bucket-list level personal wish and spend a few hours wandering through Guillermo Del Toro’s collection of monster and comic book ephemera. It was, to put it mildly, a life changing experience.

We arrived at the LACMA early on a Saturday morning, and were greeted by a statue of this fellow:

death-deltoro

That was just the beginning. A whole wing of the museum had been set aside to showcase the collection of my absolute favorite director. I saw props from movies going back to the beginning of the art form. Wax statues wearing actual costumes from movies like the Bride of Frankenstein, Crimson Peak, and Hellboy.

frank

I couldn’t shake the feeling that something was off. It was like something was following me around the building, but I couldn’t put my finger on it…

mother

There where original pages from comic books going back to the 1960’s, and statues of genre giants like Ray Harryhausen, H.P. Lovecraft, and Edgar Allan Poe. The Poe statue was pretty cool, and the room he was in was full of Victoriana. And a really weird wax of someone I couldn’t place. He was propped up against the wall, like some sort of diminutive, vaguely Asian Tor Johnson wannabe. He was also one of the few standing waxes, and the only one propped against a wall.

poe-wax

I got a little closer to the Poe, trying to figure out who the dude against the wall was. I needed to be a little sneaky, since there were super cool film nerds all over the place, and the last thing I wanted to do was let on that I didn’t know who this guy was. Just look at him, though: He had to be someone

poe-wax-2

I got closer to the guy, and right when I was about 5 inches away, he reached up, scratched his nose, and went back to sleep. I choked back a scream, and tried to act like my sudden ability to levitate was perfectly natural.

My wife pointed out his ID badge, and really, it should have been a pretty strong clue to his being a real, live human being. Then again, he looks like a freaking wax statue, and if there is anything I have learned from Westworld, I really shouldn’t take any chances, right?

Regardless, it was the visit of a lifetime. I wish we had more time, and that the building had been empty. It was really hard to stand and gawk at everything for the appropriate amount of time. I could have spent an hour looking at these guys alone:

toothsome

Making a Splash

Water is hard. I don’t mean in the jump-from-too-high-go-splat sort of way, either. It’s hard to draw. Fluid, in general, doesn’t like to be constrained to two dimensions.

The latest pages from the Miller’s Daughters see the ultimate demise of poor Ophie, and that meant some water needed to find its way to paper. It turned out pretty nicely, and will be even better when I add shading later this week!

The second page shown is the Rake, sauntering off out of the woods, his murderous mischief quite managed.

The Angel

As I was proofing earlier pages of the Miller’s Daughters, I realized I had made a pretty big mistake. I had missed an introduction of the Miller himself, and went from a nice scenery page to a page detailing the family dynamic of the Miller and his children. Oops. Over the weekend I put together a new page to introduce the poor old chap, and thought I would share. Here are the finished inks for the page, followed by the same art with shading.

death

img_0201

I’ll be adding text to the bottom of the page, and amending the text that was on the original second page of the story!

Sweets

I’ve been trying to get a page a week finished on the Miller’s Daughters, but it’s not going quite as assertively as I would like. No bother, really, progress is still progress. Here is the newest page:

md-page-24-tapastic

The whole series can be found here… There are still some edits that need to be done to the long-form story, but it’s still a pretty entertaining read!

 

Breakdown: the Miller’s Daughters, page 24

Page 24 and 25 and probably the hardest for me, because I really held out hope that I would change my mind on the outcome. On the other hand, I already wrote the ending of the story back in November of 2015, and the outcome of these two pages are crucial to the story’s resolution.

Several different drafts of the page breakdown have come and gone, with the conclusion that the long-form, single panel page works best for this part of the story. Here is the script for page 24:

PAGE 24

Full page panel: A waterfall takes up most of the page, with little Ophie perched in her tree on the left. Foam and spray from the river below take up the bottom of the page. Text takes up the middle portion of the page.

The Rake slowly, reverently unwrapped the package, he took extra care not to spill the small cakes and pastry (he had an infamous sweet-tooth, and cavities to match) that had been wrapped up within. He licked his lips, gathered his sling, and began to fling the sugary treats at the poor girl in the tree. Being as he was an excellent shot, the branches surrounding our poor, doomed child were quite liberally spattered with sweets.

The Rake opened his pack and prodded the excitable badgers within to action. The poor little creatures had been left in an intentional state of constant hunger, and smelling sweets nearby, the badgers furiously scrambled up into the tree, climbing in a most chaotic fashion towards the increasingly panicked girl above.

Ophie lost her nerves, and began to shuffle slowly away from the safety of her perch. She lost her footing on a patch of sugar-coated bark, and tumbled out of the tree.

He really is a despicable character; I have omitted several pages of his backstory just because he is so rotten… but I might bring them back in, those pages would be a lot of fun to draw!

Here is the original concept art for the Rake, from late 2015:

Rake Concept Art