40k Ork Army Project: Grimmguttz’ Lads

This project has been a funny one, and an oddly therapeutic one. Accidentally therapeutic. Weirdly therapeutic.

Anyone who has been around this ramble factory for more than a minute knows of my love/hate/adoration/ambivalent relationship with Games Workshop. I freaking love 40k, and have for nearly 40 years.

And I kinda hate what it’s become, and the all consuming capitalist machine GW has become. I’ve been consuming GW media for nearly as long as there has been a GW, and while the games haven’t always been perfect, they were always pretty free spirited and anti-establishment.

Early Warhammer 40,000 was brimming to near overflow with the kind of punk energy that came to life to counter the Thatcher/Reagan political machine, and thumbing through a book or White Dwarf was sometimes akin to putting on a Black Flag album and knowing you weren’t alone in being pissed off at the direction the world was going.

Now, I look at GW and it feels a bit like running into someone I used to know in the old scene, but they’re sporting a suit and clutching scripture while desperately trying to fit in to the corpo world.

ICKY! It feels icky! Modern GW is pretty much everything classic GW was making fun of. Those guys weren’t worried about stock dividends and shareholder satisfaction. They wanted toy soldiers of comically fascist orks, disposable infantry, and uber-men that poked fun at the macho swagger that polluted the entertainment sphere of the time.

So, where does that leave an old-timer like me? I still love that space. I still enjoy the franchise. But it’s a lot like Disney era Star Wars– You’re playing my song, you’re hitting the right beat, but I’ll be damned if you aren’t much more than a pretty good cover band…

This Ork project was one I went in to with pretty open arms and a fairly open mind. I love miniatures, I love painting miniatures. Sometimes, I even enjoy playing the games that are out there that I use to justify loving miniatures. But I’m not a fan of the modern holders of the license, and their interpretation of the rules and I don’t mix well.

But, if I want to play a game with anyone, I pretty much have to have some grasp on 11th edition. So, my solution is to have a Combat Patrol sized force, with an army that hasn’t changed much unit wise since the edition I did like, which was 4th. Again, I know it has problems. But I know how to work around those problems, and it feels like properly cinematic wargaming to me.

Grimmguttz is my Warmaster, and he’s the dessert portion of this painting project. He’s also a little nod to my situation, as I use Grimmleigh* as a pen-name, and my guts tried to kill me. So, Grimmguttz. You’ll see him in a couple of weeks.

Grimmguttz in 11th will be leading a couple of squads of Boyz, a squad of Grots, a Weirdboy, and a buggy. In 11th, I’ll probably put some other goodies like Killa Kans and Dredds, but I’m not in a hurry.

Here’s the first squad of Boyz, lead by Skullpuncha. He’s the farthest up the leadership ladder this squad has with the Deathskulls, so he gets a little blue tattoo action. Everyone else has a little blue worked into their wargear, but they have to earn anything more.

I wanted to lean into a little pirate look for these guys, so there isn’t a unifying color scheme outside of the blue bits here and there. But I did do some stripes on some of the clothes, and plan on doing some other fun marking on boyz that have more clout in the gang.

The rule of thumb I’m trying to go by is that gear bigger than basic shootas should be stolen, so I’ll be stealing lascannons and other goodies from my bits box. I want these guys to look like they’re really only out there fighting because krumpin’ is the best way to get stuff to pinch!

The other rule is that nothing else is getting worked on until this Combat Patrol is done, which is driving me crazy… I like to have a buffet of projects in front of me, but I’m hoping that the desire to paint other stuff will help me buckle down and finish all the Orks I currently have!

The best part of this project, for me, at least, is that these guys translate pretty cleanly into 4th edition 40k. While 11th doesn’t let you do any gear shopping, I can clearly buy extra goodies and gear for my troops in 4th. So, while they don’t have a heavy weapon option for their squad yet, there’s room to buy one later, when Skullpuncha has earned the Teef for it.

Here’s the unit in 4th edition, clocking in at 70 points:

Here’s that same unit for 11th, which is 90 points no matter what I do equipment wise:

Like I said before, I like to shop for my toys. So even though the first unit actually cost the same 90 points as the second one if I buy the kombi-weapon, the fact that I can field 9 basic mooks and a nob for less points and build them up as I like them is a huge win.

Plus, the 40k rules for Killteam mean I can pick bits and pieces from a larger Ork army to make a cool action squad, which is always aces in my book! I’ll show that off as I get closer!

*Grimmleigh is a nod to The Damned song ‘Grimly Fiendish’ from the ’80s, which in itself was a nod to a long running comic strip in the UK… I’m not British, but my name is Leigh and I like that damned song, hahaha!

The Workbench: Finished Models for September 13th, 2026

With last week being dominated by Trench Crusade, I thought it would be good to check back in with the overall backlog and see how things are moving along!

Black Templars Project

My friend Jackson is just about the best person you could hope to know. I’ve been fortunate to have quite a few friends like that, which is great for me! Jackson has a huge Black Templars army and I was happy to get in there and start painting them up. It’s funny, because this batch is the latest in a project that has been going on for about 7 months, I should probably post the rest of them sometime!

The Battle Standard Bearer is a fun one, still a little over-wrought with fiddly detail for my liking but I can’t deny the final product looks pretty spiffy. (Jackson has his own basing scheme that he likes to do, so that’s why the bases are unfinished)

I have no idea what this tank is, it’s a transport of some sort, but I stopped paying attention to what worked with Space Marines when Primaris stuff came out and made Rhinos useless. Getting rid of Rhinos would be like taking Space Mountain out of Disneyland. I’m against it. Still, the transport does look cool, it’s floaty, and reminds me of my Uncle’s El Camino.

Also not sure on the rest of these dudes, they have swords and shields, and I like knights. So I guess they are knights now? Fun to paint regardless.

And this last guy looks like a Chaplain. A big, grumpy chaplain.

Dracula’s America

Still plugging away at this warband, which I’ll be using Gangfight rules for when they’re ready to rock. There are two Draugur gunslingers and the vampire boss, all are 28mm metal casts from Northstar Military Figures in England. After painting a metric ton of Space Marines, I am really loving the opportunity to paint a classic feeling sculpt. I know they’re lacking in detail, but they just ooze personality, and I love knowing someone sculpted these by hand and cast them the old way. Not a knock against modern production methods, but I love the old method. It puts me in a very happy place!

Marvel Crisis Protocol: The Living Mummy

This guy makes me so damned happy. As previously discussed, I am a sucker for the old 70’s monster craze that hit Marvel and DC. The Living Mummy made his debut in I think 1974, and had sporadic releases for a few decades. He’s never been anything more than a minor character, so getting a really good miniature for him is part of why Marvel Crisis Protocol keeps me in its thrall. Fun stuff.

Warhammer 40,000: Orks

This is the project I’ll be working on the most for the next week or two, just getting the Orks from the new Armageddon boxed set finished. The New Antioch warband project from Trench Crusade was really satisfying to finish, and now I’m thinking that I’ll be approaching most of my projects like that. Just getting into a squad or two and getting them done, and being satisfied that they’re not sitting in the queue waiting forever for me to get to them.

I’m painting these guys up as Deathskulls, which will be fun since they steal everything they can get their hands on. That will help me keep off the boredom once the box set is done, I’ll be taking bits from other armies and adding them to kits to make it look like they’re just booting around with looted gear.

As for 11th edition 40k, I owe it a little debt for the freedom it gave me. I played a couple of games, bounced right off of the rules, the terrain layout, and the constant re-rolls (constant re-rolls feel like sloppy writing to me). This led me to pull out my old 4th edition books, and I remembered what I liked about 40k at the turn of the Milennium.

I like choice. I like fussing about with a list, buying wargear, building out the flavor of the unit. I could care less about meta, I just want to tell a story when I play a game. There is not a single person I know that’s interested in trying 4th out, so I’ll be doing anything I do with these minis on my own.

Which is freedom, frankly. 4th edition is far from perfect, but it’s fun for me, I know what I need to fix to make it work a little better, and I can build narrative lists that tell the kind of stories I want to tell with dice.

I have some Red Corsairs, Space Wolves, Inquisition, and Eldar Raiders that I’ll be building out to help tell those stories, but since this is just for me and NOT something that has to chase new rules collections, I’ll just be taking my time and getting this stuff together as the urge hits me.

After the orks, I’ll be tackling the new Trench Crusade two player box, and rounding out my Konflikt ’47 groups as well.

Until next time, friends! May the point of your brush remain ever sharp!

Oops, I Did a Trench Crusade

Really, folks, I tried. It wasn’t for me, I said, fooling no one. It’s too gross, I said, not seeing past the butchered bits on some of the minis. It’s just another game, I said…

Then I looked at who had made Trench Crusade, and it’s literally a who’s who of designers that built my favorite game of all time, yes, the glorious brains that made Mordheim had assembled again, like the Avengers but probably more middle-aged and myopic. I thumbed through the rules, and the mechanics of the game system rolled over my eyes and directly into my brain.

This is the first time in nearly a decade that the rules to a game system have stuck with me just from reading the book. I know there’s some fine-tuning I’ll need to do, but the system is ridiculously simple and elegant at the same time.

I was still safe, though. I’m trying to stay away from resin minis because we just don’t know the long term health risks, and my doctors have encouraged me to just maybe not mess with something potentially toxic. Sadly for my wallet, that all changed when I stopped by my FLGS last week.

Glorious, beautiful, and down right dynamic plastic Trench Crusade figs were sitting there, playing a high-stakes game of chicken with my wallet. My wallet lost. I won.

Everything I love about plastic miniatures is front and center with the troops choices. You can put the weapons and heads you want on the bodies you want. Even the elites and command have a number of options, so you can just make what you want.

And as opposed to the modern GW system of “this is your dude, you get EXACTLY this and can’t change the weapons!”, you can put together pretty much whatever you want within certain limits. The Old World and Necromunda seem to be the only games that let you shop for gear, and that’s one of the reasons why I seem to like those two games… I want to shop, dammit!

This is the first time since Wild West Exodus that I bought some boxes of minis, went home, put them together, and just painted everything in a few days. It was amazing. I had the best time, and now I have 90% of a finished warband.

It’s also the first time ever that I’ve painted the entirety of a plastic range of miniatures, but that’s just because these just launched and there aren’t that many out yet.

Archon Studios did an amazing job with these minis, and the command and elite models are as good as anything I’ve picked up from GW.

My leader, the Hauptman I’ve name Karolina Katzenbach, has a tank-splitter sword and machine gun. She looks like she laughs in the face of danger!

The Feldkaplan (Field Chaplan) has wooden wings and a huge breaker sword, and literal Holy Hand Grenades. The fact that this warband is from New Antioch is not lost on me, either.

Sniper Priests blind themselves and let The Almighty aim their guns for them. They look so freaking cool.

Strosstruppen (shock troopers) come with a variety of weapons, my favorite is the guy with the sword and shield. I painted a praying skeleton with halo on the shield, just for fun.

And the yeoman are just basic cannon fodder, but the unit musician has a glockenspiel, so I imagine he’s got to be the first to die. Just thinking about someone clunking away on one of those while you’re trying to fight makes me laugh a bit…

Overall, great models, great game, and only as gross as you want it to be. And best of all, I’ve actually managed to talk a friend into coming up for air from 40k to check out the game, so I’ll make sure to let you all know how it goes!

The Workbench: Finished Models for August 23, 2026

Another week down, and another check in with finished models off of my workbench!

Projects that are ON the bench but not yet finished: Heroclix Kingpin and Sin, 6 Black Templars, 1 Black Templar Land Raider, and some pickup-truck for hillbilly marines or something. Not sure, the Black Templars are for a friend, but they’re cool looking knights in my head! Also, Gladiator from Marvel Crisis Protocol.

This week’s finished models!

Elsa Bloodstone, Marvel Crisis Protocol

She has super-strength, loves guns, and considers being British a super-power! It’s Elsa Bloodstone, ass-kicking Monster Hunter and all around fun character to paint. This mini has been sitting in my back-log for years now, and the Midnight Sons faction is one I’ll be holding on to for MCP.

Orange is not a color I play with often, and I think I’m going to have to change that!

Carpathian Gunslinger, Dracula’s America

I love the concept of the game, but the rules are just not my thing. Still, great concept. I’ll be using these models for Silver Bayonet instead, which is great. I have had these guys sitting on a shelf for years, so it’s great getting some paint on him. Plus, I’m really enjoying these hand-sculpted casts, there’s something incredibly charming about painting the old-school stuff.

Austrian Paranormal Investigator, Silver Bayonet

Another rescued straggler from the back-log, I seriously love the no-nonsense look of the guy. Like I said a little earlier, there is something really gratifying about painting up something that isn’t 5,000 skulls bolted to a headpiece. This mini is solid pewter, one piece, and cool as hell.

I have some shacks and blasted buildings that would go really well in a Silver Bayonet game, so as soon as I get his unit painted up, I think I’ll be diving straight into this as my first solo game/battle report.

Hawkeye and Enchantress, Marvel Heroclix repaints

You can tell how simple these sculpts are, especially after seeing the Elsa Bloodstone mini above. These presented different challenges, and you can tell the newer Hawkeye mini has a lot more going on with the sculpt. But there is something really unexpectedly amazing going on with the Enchantress mini; she’s a very good early sculpt for Heroclix, and just radiating personality.

The Enchantress mini is proving to me EXACTLY what I was hoping to find when taking on this Heroclix repainting project– these minis are much better than they initially look, and with a little love and a little more work, there’s a world of cool toys that can be had for a very small amount of money.

There is no denying that the Elsa miniature is a better sculpt, and she was an absolute joy to paint for completely different reasons than Enchantress. But I find myself really proud of the Enchantress miniature, she was a challenge, and she rewarded my work and patience.

This was an absolute joy. What an amazing hobby we have!

Fantasy Skirmish: Witch Hunter Warrior Priest

I’ve been working on building out a Witch Hunter warband for fantasy skirmish games, and with the Captain done, it was time to move on to the Warrior Priest.

The Warrior Priest I fielded in Mordheim 25 years ago was a big bruiser with a two-handed warhammer. Going through the Hexbane’s Hunters warband from Warhammer Underworlds, I realized the big hunter with the mega axe could be converted without too much fuss.

I took a two handed hammer off of a Chaos Raider, then worked out the haft so that it fit the arms of the hunter. It was a pretty simple conversion and really brings back the way my old Warrior Priest, at least in spirit!

I kept to the same tones as the Captain, then put on an oil wash for this guy. After that was settled, I went back in for some highlights, then drew an “S” on his forehead. You know, for Squidward.

Here’s the Witch Hunter group so far!

Marvel Crisis Protocol: Beta Ray Bill

When I was in my early teens, Walt Simonson was working on the Thor comics for Marvel. He went really hard into the whole Cosmic Fantasy aspect of the character, and somehow managed to stay incredibly close to the design aesthetic established by Jack Kirby. As a comics smitten kid with a penchant for doodling, I was smitten.

Somewhere along the line, Thor did something dumb, and Odin, being Odin, decided that Meow-meow needed to go to someone else, someone more worthy. So, the hammer made its way to Beta Ray Bill, a Korbonite warrior who was, as it turned out, pretty worthy. Look at this cover… it’s still metal as hell four decades later!

Atomic Mass Games released Beta Ray Bill for their Marvel Crisis Protocol game a couple of years back, and the box has been sitting neglected by me since then. I did paint up Ulik recently, and Bill was my reward for being a good boy and posting consistently through January and February.

Gaze upon the freaking MAJESTY of this sculpt! When you have something this amazing to work with, the miniature pretty much paints itself.

I still sometimes forget that this miniature line is part of a game and not a series of DIY collectible figurines. I guess it’s all in your mindset, right? Nightcrawler from the X-Men is up next!

Marvel Crisis Protocol: Web Warriors, Part One

Looks like we’re having a double dip week for Marvel Crisis Protocol, as I have a huge backlog of these minis and we’ll probably see a lot more as the month progresses!

Ghost Spider is a great character, I really enjoy reading the comics and she’s one of the highlights of the Spiderverse movies that Sony put out.

MCP’s take on the character came pretty early on, which is great. The pose is still pretty good, but I would love to see a fresh take on the character now that the team at Atomic Mass Games has really hit their stride on the sculpts.

Ben Reilly, star of the much-aligned Clone Saga from the ’90s, is another great mini from the MCP crew, I especially enjoy the Reilly Drive signpost on the base!

More to come soon, thanks for stopping by!

The Salt Mines: 40k Space Wolves

Anyone who has followed this blog for a longer period of time knows that I’ve been struggling with Warhammer 40,000 for a while. I’ve been playing off and on since 1989, and I honestly can’t stand the business model. If that game needs to be updated every three years after being in print for close to four decades? You’re doing a shit job.

He’s mean! He’s beardy! He’s not a dwarf! But he should have a hammer anyway!

Sadly, most of my friends have a bad case of 40k Fever. It’s pretty much all they want to play, so I can either NOT play games with them and happily plug away on my other projects, or I can put together something that I do like in the lore and grumble about it a lot.

Yeah, I’m a bundle of fun. People line up around the block to play games with me.

Space Wolves have always had a special place in my heart. They don’t care about the Codex Astartes, they look like they can pilot a longboat, and beards are cool. Plus, they have wolves. Wolves are cool.

I’m going to put together a total of 2,000 points for this army, for a game I really don’t like, just because the people I play with are a lot of fun and I don’t want to NOT play games with them!

Still not sure how to keep engaged enough to learn the janky ass rules without lighting it all on fire, though. Sure, One Page Rules has a good alternative, but good luck getting anyone with 40k Fever to break from the GeeDubs greed train. Grumble grumble.

I’ll have some Terminators up soon, and probably a Rhino or two. And some Bloodclaws and a Dreadnaught. That’s still not 2,000 points, but that’s what I own already, so it’ll have to do for now, hahaha!

Marvel Crisis Protocol: Medusa

I started reading comics for real when I was about 10 years old, so indulge me as I take you on a trip in the Way Back Machine to my public library in 1980. I would spend hours there every week, since we didn’t have a television, and I would often find the big compendium books of comics and lose myself on a couch for a few hours. One of those books was a big Silver Surfer collection, and there were some cross-overs with The Inhumans, who seem kinda silly to me now, but 10-year-old me loved them. Especially the Jack Kirby stuff.

Why Kirby? By today’s standards, he looks to be a bit of a hack. But if you really look at his work, especially in the ’60s, he was a master of speed and efficiency. Kirby famously had no idea how many circles Thor had on his chest, he just drew what worked for the panel. He also drew over 100 issues of various Marvel titles in 1964… which is insane.

Plus, the dude drew this, and as we all know, everyone wins when a Nazi gets punched…

Kirby’s other big strength was an understanding of what works with four colors. We can learn a ton from the dude as miniature painters! Hulk doesn’t wear purple pants because they were the rage in 1963. He wears them because purple complements green on the color wheel, and we want our subjects to pop. Half the time I pull a blank on a color scheme for a miniature, I’ll just look at old four color comics and find something that works… and it always works.

Decades after her debut, artists are paying tribute to Kirby by keeping what works, working. Art by the incomparable Terry and Rachel Dodson.

For the Marvel Crisis Protocol Medusa miniature, I wanted to make sure to honor the original color scheme. Luckily, most everyone since Kirby has stuck to the purple costume. It looks great with the red hair, and really draws the eye straight to the miniature!

I have to give huge props to Atomic Mass Games for this Medusa sculpt. My wife hardly ever comments on the minis on my workbench, but the second she saw Medusa, she was suddenly paying a lot of attention. In thirty years together, she’s patiently endured my hobby, but actual interest in a figure has been rare!

Looking back at the Dodson art, though, I’m debating going back in and doing the mask, gloves and boots in black. Regardless, this is a fantastic take on a classic character from Atomic Mass Games!

Paint What You Got Challenge

While perusing through some posts from Argent Badger’s inspiring blog I stumbled across Dave’s excellent Wargamesculptor’s blog, and his annual “Paint What You Got Challenge“. It runs from the end of December through the end of February each year, and it’s exactly what it says on the tin; a challenge to paint what you have started or just sitting in your collection.

Rasputina crew for Malifaux, painted in 2021

I’m not going to even try to hide my enthusiasm. I have WAY too much stuff, and every time I look at the news I somehow end up feeling bad and buying MORE stuff. So, I probably need to cut back on the news and hide my debit card while I’m at it.

Core Space Minis painted in 2019

I’ve decided to take Dave’s idea and just run with it. So, from this post forward, I’m painting what I’ve got. I won’t be buying anything new, and barring gifts or something out of my control like that, everything you see posted from here on out will be stuff that’s just been sitting and waiting for some love.

Big Infinity terrain build for 2016!

Big thanks to Dave for the inspiration, and to Argent Badger and Kuribo for the great blogs!