‘Clicking’ Into an Intervention

I have been a collector my entire life. My earliest memories are going from store to store with my mom, looking for Mego action figures to finish out my Star Trek and Super Hero teams. I grew up with a single mom, and even after she married (when I was seven) we still had some pretty lean years, with the early ’80s being particularly brutal.

Me with Scotty and Uhura at the pool, 1975.

My parents did their best, though, and somehow I always had a couple of D&D books for holidays, and my dad always made sure I had a few dollars every month to get my comic books. Sure, it was easier with comics only being thirty-five (then fifty-five) cents, but he was only making about four dollars an hour, too. Still, we made do.

That may have led me to compulsive collecting. I’ve never been chill about it; when I had money for Star Wars figures, I had an end goal of collecting a hundred Storm Troopers, because that seemed really freaking cool. When I stumbled into miniatures in the mid-eighties, I wanted everything… which wasn’t too hard to do, since everything was sculpted by hand and cast in lead. So there really wasn’t a warehouse of temptation waiting for me whenever I found a store that stocked minis.

My favorites back then were Ral Partha minis, especially those sculpted by Julie Guthrie. She did some brilliant sculpts, and when the industry shifted to pewter instead of lead, the miniatures were just a little crisper in detail, which made her work pop even more. I learned to paint with those early figs, and had a few dozen monsters and adventurers lined up for my D&D games.

Classic Julie Guthrie Skellies from Ral Partha, still available for purchase!

When my local comic shop started carrying Games Workshop stuff, I bough my first box of Space Marines, which was 30 plastic dudes for about ten bucks. I also got a copy of Rogue Trader, and man, was I hooked.

If you had this, it’s time to book your colonoscopy…

Here’s the thing about being hooked on 40k in 1989, though; there were probably less than a hundred models at first. Fantasy was the bigger franchise for Games Workshop back then, and they were still making stuff for Dungeons & Dragons. So being hooked wasn’t going to put me in the poor house, and I could afford a fresh blister pack every payday and still keep up with the sporadic releases.

Now, keeping up with just about ANY miniature line is going to put you in an interesting financial predicament. If you want to collect an army for 40k or Age of Sigmar, you could easily spend a thousand dollars, and that’s just for funsies. I know tournament players who spend even more, as they try and chase the meta and stay on top of the most competitive releases.

And that’s not even getting into the fire-hose of releases GW puts out every week. Luckily, I’m not a huge GW guy (even though they’ve still managed to get some money out of me in the last few months).

Marvel Crisis Protocol was another beast altogether, though. These are super dynamic miniatures, and they’re big, beautiful, and fun to paint. The release schedule isn’t as robust by any means, and if you were only interested in one team or faction, you could get the ten minis you needed to play the game for anywhere from a hundred to two hundred dollars. That’s downright cheap in the miniature wargaming hobby!

But, if you’re a collection minded sap like me, MCP is dangerous. I love that world. I grew up in that world. I built my adolescent moral compass reading comic books, so I’m not going to be so good at resisting the temptation when new kits come out each month.

I gotta catch them all, dammit!

I’m trying not to be that guy anymore. As I mentioned earlier this year, I’m finding more and more examples of how rampant collecting can be devastating for families when that collector dies. I’m also trying to have an office that doesn’t look like a pinata stuffed with war dollies exploded in it.

The new Nimrod box almost got me. Actually, it did get me. I bought it, after selling off almost my entire collection of MCP minis. And once I had that, I had that monkey on my back again, and I was making plans on how to aquire that old collection again. After all, it was only $65 for that Nimrod box, how bad could it be if I spent a year or two getting the old minis back? I still haven’t completely talked myself out of it.

Luckily, they’ll be easy to return if I choose to go that route…

What a junkie I am. Luckily, I managed to have an emergency intervention with myself before it got out of control… yet.

I realize that it would be silly to deny myself the fun of collecting and painting super hero minis. There really isn’t anything wrong if I wanted to go whole-hog into MCP again, either. At the end of the day I wouldn’t be endangering anything other than my discretionary income. So I’m going to allow myself to collect supers. I’m just trying to pull back on MCP.

They are big, for one, and take up a lot of space.

Second, they’re expensive. Not in the “get a squad and you’re set” kind of way, but definitely if you want to collect the entire range, or at least get all the characters you like… which in my case, is most of them.

At an average of $15 per figure, the minis would get really cost prohibitive, really quickly. And stay that way, too, since Atomic Mass Games tends to release at least two boxes (at $65 each) every month. That math tells me my discretionary budget would be just a Marvel Crisis Protocol budget.

Luckily, I already had a solution to this issue. And it’s a fun one, because I’m stubborn and really enjoy ridiculous challenges. And it’s a solution that is about 1/15 the cost!

Yeah, I’m talking Heroclix. And yeah, I know they look like ass for the most part. But, with a little work, you can make them look like a pretty acceptable kind of ass, which is where all the fun comes in!

(And honestly, they only look like ass compared to modern mass market sculpts. Compared to a lot of the indy studios, or the stuff I grew up with, they look great.)

Plus, they take up about a third of the space of the Marvel Crisis Protocol figures. Here’s a couple that I already had painted up!

I placed an order for some used Clix, which came in at about a buck a figure. I got some heroes, a couple of standard goons, and a few of my favorite goofball villains from the silver age comics that I love. This is what came in that box when it arrived yesterday:

That’s 29 miniatures, which came delivered to my house for a total of $35 when shipping was added in. That’s about half of the price of a box of three MCP models. I totally get that I am intentionally getting a far inferior sculpt, and that there’s some work that will need to be done to get them looking good.

On the other hand, there’s a lot of work that goes in to making any miniature look good. The MCP figs need to be assembled, mold lines need to be cleaned, and the mini needs to be primed. The Clix? Well, they’re assembled. Sometimes poorly, but assembled. The mold lines need to be cleaned up, but for all intents they only need to be primed if you want to prime them. The factory basic paint they come in is primer enough.

This will be a fun project! And even better, there are tons of costume variations for the characters that have been made over the last 26 years of production. For folks like me who are really tired of the Jim Lee X-Men costumes, this is welcome news!

I’m not saying I won’t buy more MCP. If I do, I plan on just sticking to mutants or characters I really like, and using the Clix project to tame the wild collector in me. My wife is already laughing at my really convincing resolve with this idea.

I’ll keep you updated on this silly new project… oh, and another thing! The Clix are 28/30mm scale, so they’ll fit with my existing minis and terrain. I even have some ideas on how to work powers into my game engine!

More soon… I’ve gone on long enough!

Coming Down with a Bad Case of The Old World

There I was, minding my own business at my FLGS. I had stopped in to pick up some of the new (to me) utra-metallic metallics from Vallejo (which are freaking amazing) and then everything went fuzzy.

When I came to, I was sitting at my hobby desk, with a freshly assembled unit of Chaos Marauders from Warhammer: The Old World in front of me. Holy hell, I did a nice job putting them together, too!

This is obviously what happened, since the reality of just seeing these amazing minis in the shop, shrieking like a schoolgirl at a BTS show and deliriously buying these beauties in a state of delirium doesn’t sound as cool. I’m a super manly man, mind you. I don’t swoon at just any war-dolly.

Just most of them. Here’s the first finished minis, looking damned fine and ready to kick some teeth in:

The unit leader is called Karga, she’s from a Warhammer Underworlds warband, but she looks cool with this group, so she’s the leader. The mini might even be a dude, who cares. She’s Karga. The Ruinous Powers care not for the gender binary.

She’s backed up by Hjork, who is wielding a banner of the Carrion Crow. The Carrion Crow is definitely not Nurgle, or any kind of Chaos God. Just a freaky cool crow who brings disease and laughs at mortals whilst they sleep.

The other three dudes don’t have names yet. Karga cares not for names until these milk drinkers earn them. Then Karga might stop calling them Meat.

The long term on this project is going to be a full-on Chaos warhost, supplemented by some Nurgle duders from Age of Sigmar because those sculpts are sweet as hell. I also have a bunch of stuff from Darkwater that’s going to fit in really, really well.

And for once, there’s no time limit on these guys. I’m just going to have fun and paint. Fun is good.

As for The Old World? It’s a good time! As I was thumbing through the rules I was really happy to see how much they had streamlined the old ruleset, which was pretty bloated and cumbersome. It’s still a little bloated, mind you, and you could bludgeon a small contingent of halflings with the FAQ alone, but it feels a bit like home.

Warhammer 40k: Returning to Fenris

I heard something the other day that stuck with me, especially when thinking about the state of modern table top miniature gaming.

People don’t know what they like, but they like what they know.

That pretty much sums up my feelings about Warhammer 40k. It’s not an elegant rules system, the release schedule is predatory, but the miniatures look great and everyone knows about it, hell, most of my friends grew up with it. Getting them to come up from the Warhammer 40k mines is like pulling teeth.

My Space Wolves commander as he was originally painted

So, in the interest of continuing my gaming hobby with some really nice people that I enjoy hanging out with, I begudgingly started up a Space Wolves army, and had a good time painting the first 1,000 points. But I was kicking and screaming the whole time, I promise!

Last week, though, I saw someone’s army that had been painted up like medieval knights, and I fell in love. I decided to go back and start making these Wolves work for me. If I’m going to play 40k, I might as well enjoy what I’m painting, right? So, I went in and darkened up the armor, making the grey/blue more of an accent. And I’m very happy with the results!

I also decided to re-paint the gold as silver, which really adds a lot of contrast to the armor and allows any warm colors, which I’m keeping for leathers, furs, and skin tones, to really shine. Now, to finish up the other 20-some odd space vikings!

Let’s Throw That Color Scheme OUT THE WINDOW

When the 10th edition of Warhammer 40,000 came out, I fell into a trap that I tend to set for myself. I jumped head first into a horde army, knowing full well that my sensibilities are far more skirmish game sized.

I painted up a Carnifex to test a color scheme I had percolating in my head for Tyranids, and it’s pretty neat, right?

Thanks. I loved it. And then, 25 minis into that scheme, started to hate it. Loathe, even. The type of loathing that I tend to reserve for B Movie villains and bad barristas.

I moved on to another color scheme, and while it was spiffy to look at, I was faced with the same problem. Painting the same color scheme, over and over and over and over and over a hundred times is no longer something I have any patience for!

Slowly, something began to dawn on me. Why on earth was I painting a horde of space bugs a uniform color scheme? How about if the colors the bugs end up has more to do with what biomass they consumed than some Grand Color Scheme from the stars?

So, here we are, with my new, easy to follow and replicate color scheme for Tyranids. Yes, it’s ALL THE COLORS. And I think I love it, hahaha!

More to come as this project comes along!

Grimmleigh’s Guide to Painting Ork Skin

Since absolutely no one has asked, I thought it would be fun to put together a quick guide to how I paint ork skin. This is a speed paint method that I have been tinkering with for the better part of 20 years, and allows me to get a squad of orks (or goblins, or green dwarves, or emerald halflings) on the table pretty quickly!

Step One:

Start with a good foundation. Deeznudds here was sprayed with a coat of black primer, then I gave him a zenithal highlight pass with gray paint. Then, he got a downward drybrush of light grey paint. I’m going for high-contrast here, so subtlety is absolutely not a goal.


Step Two:

I blocked in the skin with some Sap Green ink from Daler Rowney, mixed with just a tiny bit of airbrush medium to dilute the pigment just a little. With the pre-shading done in step one, the skin could be considered done at this point and look just fine on the table-top…

Step Three:

…but we’re not Barbarians, are we? At this point, I started picking out the upper left side of the highlights with a little bit of yellow paint (Army Builder Babe Blond to be exact). Any light yellow will do the trick. I took a couple of passes to build up the lighter effect.

Step Four:

Why yellow? Well, Padawan, green is made out of yellow and blue, therefore it really likes being highlighted with yellow, and if you need to shade, blue works a wonder. At this step I have mixed a little Army Painter Arid Earth in with my yellow, and my highlights are getting smaller with each layer. It’s also time to paint that manky damned eye.


Step Five:

This step is completely optional, but I really like the effect. I paint in the highlights on the lips with a lighter skin tone, this adds a cool effect to the face and breaks up the monotony of a purely green face.


Step Six:

This is where I block in final highlights on the lips by adding a little Army Painter Arid Earth to the flesh tones. 



Step Seven:

Deeznuddz is looking pretty fierce, it’s time to line his gums and his manky damned eye with some Flesh Tearers Red Contrast Paint from Citadel.I also painted in his teeth with some Menoth White Highlight from Studio P3.

Step Eight:

The gums get a little highlight action by adding a little Army Builder Arid Earth to the Flesh Tearers Red. Yes, I do try to highlight with the same color, good eye! This is a good place to coat the teeth with some Skeleton Horde Contrast Paint from Citadel.

Step Nine:

At this point, all that’s left is the teeth. Since highlighting with a yellow based paint won’t give me the effect I’m looking for, I’ll be using Menoth White Highlight from Studio P3. Deeznuddz is ready to smash some skulls!

The same technique that was used on this face works perfectly for any green skin, whether it’s arms, torsos, or even squishy little goblins. Have fun!

Now, the colors may seem a bit washed out, but that’s because we’re looking at this guy much bigger than he is in real life. Look at your screen at about what his real world size would be, and you’ll see what I mean!

If you enjoyed this guide, let me know! I’m thinking about starting a series to help people navigate learning to paint miniatures!

Nighthaunt Project part 1

I’m not a huge fan of Games Workshop these days, but I do have a weakness for about a third of the catalogue. The spin flier, weirder, and more far fetched the figure, the more likely that they’ll end up on my paint bench.

The Chainrasp Horrors weren’t the first Nighthuant models that I bought, but the were the first I finished! I employed a unique (to me) color scheme, and really had a lot of fun painting.

The weapons all got some fun rust effects, and a little dark glaze pulled the paint together! The bases were from a Patreon that I support, and the end result put a smile on my face!

Next up, ghost ponies!

Warhammer Underworlds: Getting Trapped-up in Hrothgorn’s Mantrappers

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When that crystal-clear moment of honesty hits me full on the face, I have to admit to my decades-long love/loath relationship with Games Workshop. They make some good games, and a whole ton of just… okay games. They have some really petty policies when it comes to Indy game stores, because they know full well those stores absolutely rely on geedubs to make the rent every month.

The other thing about honesty, though? I have to admit that they have stepped up a ton when it comes to their sculpts, especially when it comes to fantasy offerings. Warcry has some gorgeous stuff, but Warhammer: Underworlds, especially Beastgrave, has been taking the cake.

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Look at Hrothgorn here. He’s a giant slab of ogre, who has a giant bear trap mounted to his harpoon gun. I’m sure the thing gets about ten feet before wind resistance off that trap drops the spear to the ground, but it looks cool.

He comes with a couple of idiot grots, here’s Luggit and Thwak, who double up to try and hit new heights of awesomeness:

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Quiv is literally a walking quiver. He carries extra bolts for the boss:

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Then there is Bushwakka, he’s the real brain trust of the bunch:

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Thrafnir rounds out the warband, and just happens to be a giant kitty. Meow.

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The minis are a blast to paint, the gnobblars in particular took about 10 minutes each with Contrast paint, and you can tell. Up close it’s a pretty slap-dash job, but they look fine from over a foot away. I took a little extra time on Hrothgorn and Kitty, and they’re a lot of fun to look at as I wait for quarantine to end so I can get down to Shiv and get a game in.

That’s a joke. I pretend to play games. I really go to Shiv Games to hang out with my friends. I’m a rabid painter at heart, the games that I occasionally get in are just a perk!

The Wurmspat Warband

I have developed a deep, unflattering love for Warhammer Underworlds. It started about a year ago, but I denied my love and managed to fight it off. Then I met Fecula Flyblown and her boys, and I was lost for good:

I’ve always had a soft spot for the Nurgle stuff in Warhammer, but I really don’t want to paint a whole army of rotty stompers. But three figs? Sounds like a plan!

Hell, she even has a kitty!
So many folds and rips… and that’s just the skin!
Neon yellow makes for some great pustules!
Ghulgoch the Butcher? Must be a blast on casual Friday.
These figs just beg for the Typhus Corrosion!
Ghulgoch’s skin started green and worked up to regular flesh tones, with purple shading for bruises.
Sepsimus has a ton of armor, which was fun to tarnish up.
Nice tail…
That’s not a purse!

All in all, the Wurmspat Warband was a lot of fun to paint, and might even make a great foundation for a diorama! Next up: an Ogre Huntsman!