The Angel

As I was proofing earlier pages of the Miller’s Daughters, I realized I had made a pretty big mistake. I had missed an introduction of the Miller himself, and went from a nice scenery page to a page detailing the family dynamic of the Miller and his children. Oops. Over the weekend I put together a new page to introduce the poor old chap, and thought I would share. Here are the finished inks for the page, followed by the same art with shading.

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I’ll be adding text to the bottom of the page, and amending the text that was on the original second page of the story!

Sweets

I’ve been trying to get a page a week finished on the Miller’s Daughters, but it’s not going quite as assertively as I would like. No bother, really, progress is still progress. Here is the newest page:

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The whole series can be found here… There are still some edits that need to be done to the long-form story, but it’s still a pretty entertaining read!

 

Monsters and Luchadores! Monsters! AND! LUCHADORES!

I get these horrific creative blocks from time to time, and nothing that I am working on has the power to move my pen. When times like these come up, I draw monsters. This week, though, luchadores worked themselves into the mix, because, well, luchadores.

Luckily for me, these little drawings got me fired up about the Night Circus, so I designed the background monsters for the circus:

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the Night Circus artwork ©2016 L. G. Kade

I got lucky this week, too. The next page for the Miller’s Daughters decided to stop being such a brat, and I was able to get the inks done for that one, too. I should have the fully finished page up tomorrow!

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I have a few friends that extol the virtues of warming up with “meaningless” doodles before a drawing session, and I am really beginning to understand why. That practice not only loosens up your wrist and fingers, it also loosens up the creative faculties in your mind, making you a better conduit to express your thoughts!

Beware the Bower

In Leicestershire, England, there is a little cave carved into a sandstone cliff. There is an oak tree growing there, and tatters of thin, translucent cloth can be seen fluttering in the breeze upon its branches. This is the bower of Black Agnes, and should be avoided at all costs.

Where the story of Black Agnes (or Annis) originated is lost to history; some say she is the spirit of an ancient Anchorite who died in the cave, others say she is the remnant of the old goddess Danu, pissed as hell and haunting the cave. Some speculate that she is a remnant of the Hindu goddess Kali, with whom she shares some characteristics. Others say she was manufactured by exhausted parents who needed a good bogeyman to keep their kids out of the woods.

Black Annis is a stooped and aged creature, with sharp iron talons. Her skin is blue, which helps her blend into the night and hunt her favorite prey, which consists entirely of human children. Agnes would lurk outside of a home and wait for a child to wander away into the woods, were she would grab them and haul them off to her bower to eat.

The ancient oak tree outside of Annis’s cave was used to cure the skins of her victims, which she would later drape across her body as skirts and shawls. It is said that Agness carved out the cave herself with her iron-clad claws, and that she still lives there to this day.

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Black Annis, from Grimmleigh’s Mythic Horrors, coming soon. Artwork © 2016 Leigh George Kade

 

The Crystal Ball Predicts…

This week’s look at the workbench is for an upcoming storyline in Grimmleigh’s Morbid Tales for Dreadful Children. The story is called the Night Circus, and it only draws a ton of inspiration from Something Wicked this Way Comes. In this story, the circus comes to a new town during the new moon, and when the sun rises all of the adults of the town are gone. The hero of the Night Circus is a little girl who wakes up during the night, and realizing her mother is gone decides to take matters into her own tiny hands. Here are a couple of pages of concepts for the story:

Monster Monday: the Redcap

Research for most monsters can be a lot of fun, and pretty educational, too. Take this week’s Monster Monday inductee, the Redcap. I had no idea that the people of the border region between Scotland and England had their own unique legends. Makes sense, though, given that this area has been contested and fought over for centuries. Conflict tends to be the mortar with which great legends are built.

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Redcaps are malicious, foul little fiends that live in the abandoned castles and ruins throughout the border regions. They may be related to goblins, or faeries, or perhaps some sort of inbred cave dwarf, but no one can really tell for sure; most folk that glimpse them are too busy running away to tell. Sadly, this rarely works, as Redcaps are some of the fastest creatures of the Other and can easily catch up with the fleetest of human feet.

Redcaps have long, tapered fingers, weathered faces, and red tinged eyes. They also sport bright red caps, sewn expertly from human skin. Redcaps are vicious and accomplished slaughterers of humans that wander too close to their haunts, and it’s not just for sport, either; the Redcap needs to keep its hat soaked in fresh blood to stay alive. If the cap dries out, the Redcap will die. Needless to say, this rarely happens.

Redcaps are also known to carry long pikes, which they are very accomplished with. They wear heavy, iron-shod boots, which may be worn to lull their prey into a false sense of security, or perhaps to keep them from running too fast to stay in this realm.

Redcap Posed

While Redcaps are very common in the Border areas between England and Scotland, there have been several stories of their antics in Ireland, too. The only reliably documented way to defeat a Redcap is to try and hide from them, which is next to impossible, since they tend to know the lay of their lands very well. If you find yourself in the hunting grounds of one of these horrid little beasts, it’s best to make your peace with life; there is probably not much of it left to live.

 

Obligatory “Comic Con Wiped Me Out Trip Down Memory Lane”, Part One

Salt Lake Comic Con just wrapped day one, and I am shot. Happy and deliriously shot, though. I moderated 3 panels today, one about our cultural fascination with magic, and two on table-top gaming. I really appreciated seeing how many women are getting involved in gaming, it’s refreshing to see a paradigm shift in a traditionally musty, man-centric hobby!

I must apologize for not being as on top of posts as I had hoped to be, but I am going to accept my limitations and realize that I might not be able to hit the post count that I would like. Instead, I thought I would share the origins of Grimmleighs from a few years back!

In 2010, I asked my wife if she would crochet a Nessie for me. We stitched a panel of muslin to it’s head, and I painted a face on it. It was primitive, but it was also an amazingly fun project to make. That was the first Grimmleigh, and we went into a pretty steady production mode for several years. Ultimately, we must have made over a thousand of them!

Ultimately, we couldn’t justify the amount of work involved with the amount of money we made. We had a hard time charging what we should have for them, since we really just wanted to share our cool little monsters with everyone that saw them!

A lot of what you see here has carried over to the monsters I included in Grimmleigh’s Beastly Oddities. I really missed seeing these goofy little creatures, so I am pretty happy to have the “legacy” of Grimmleigh’s live on!

Breakdown: the Miller’s Daughters, page 24

Page 24 and 25 and probably the hardest for me, because I really held out hope that I would change my mind on the outcome. On the other hand, I already wrote the ending of the story back in November of 2015, and the outcome of these two pages are crucial to the story’s resolution.

Several different drafts of the page breakdown have come and gone, with the conclusion that the long-form, single panel page works best for this part of the story. Here is the script for page 24:

PAGE 24

Full page panel: A waterfall takes up most of the page, with little Ophie perched in her tree on the left. Foam and spray from the river below take up the bottom of the page. Text takes up the middle portion of the page.

The Rake slowly, reverently unwrapped the package, he took extra care not to spill the small cakes and pastry (he had an infamous sweet-tooth, and cavities to match) that had been wrapped up within. He licked his lips, gathered his sling, and began to fling the sugary treats at the poor girl in the tree. Being as he was an excellent shot, the branches surrounding our poor, doomed child were quite liberally spattered with sweets.

The Rake opened his pack and prodded the excitable badgers within to action. The poor little creatures had been left in an intentional state of constant hunger, and smelling sweets nearby, the badgers furiously scrambled up into the tree, climbing in a most chaotic fashion towards the increasingly panicked girl above.

Ophie lost her nerves, and began to shuffle slowly away from the safety of her perch. She lost her footing on a patch of sugar-coated bark, and tumbled out of the tree.

He really is a despicable character; I have omitted several pages of his backstory just because he is so rotten… but I might bring them back in, those pages would be a lot of fun to draw!

Here is the original concept art for the Rake, from late 2015:

Rake Concept Art