Kings of War: Heroes of Iron and Stone (KoW Dwarf Project, part 3)

I got a little side-tracked while putting together my Ranger regiments for Kings of War, and decided it was time to get my heroes together while I was at it. I kitbashed a pretty nifty Dwarf King mounted on a nasty critter from some Northern Alliance bits I had kicking around, and a few choice plastic GeeDubs Dwarf bits. The end result is entirely unique to my army, and I couldn’t be happier!

I was trying to find the perfect Iron Juggernaught, and settled on a pretty cool Keg Golem from Rocket Pig Miniatures. He’s pretty gangly and awesome, but he wasn’t Dwarfy enough for me yet.

I chopped up some more Dwarf plastics, and now have another unique model for both KoW and Vanguard. Meet Major Oakshanks:

Throgrim Oakshanks was, frankly put, one of the most stubborn Dwarfs to ever grace the Iron Hall, and that’s saying something. He refused to concede in any endeavor, no matter the stakes. If there was an enemy that needed a good thrashing, your best bet was to get Oakshanks riled up and point him at what needed killing. It didn’t matter how grievious his own wound would turn out, his sheer force of will would bring him back to the Iron Hall again and again.

Sadly, this stubborn determination wasn’t limited to just fighting. Oakshanks refused to be bested in anything, whether it be martial, or simple sport.

One fateful afternoon, Oakshanks became enraged when drinking with some younger recruits. The veteran warrior was well into his cups, and refusing to admit that the Youngbeards were putting his drinking prowess to shame. Oakshanks was beligerantly trying to down an entire keg of brandy when a cohort of goblins made the unfortunate mistake of attacking the tavern.

The Youngbeards held their own admirably, but they lacked the training to fight off a bloodthirtsty horde of seasoned killers. This was when Oakshanks entered the fray, laying into the throng of savage creatures with a roar of drunken enthusiasm.

Before long, the greenskins were slaughtered, and the Youngbeards surveyed the damage. The tavern itself was smashed and barely staying upright, with vital load-bearing supports splintered everywhere. The upper floor was groaning and visibly shifting without much to hold it aloft. And the entire scene was caked with the slimy green visera of dozens of butchered goblins.

Amidst the carnage was Oakshanks, propped up on a pile of gore. His left arm had been hewn raggedly from his shoulder, and his lifeblood was sputtering from the stump. His insides were most definitely no longer inside, and his neck barely had enough flesh left to it to hold up the old veteran’s head.

But Oakshanks didn’t care. He was grinning like a loon, and trying to encourage the Youngbeards to finish their contest. The recruits gathered around the venerable elder, and offered him sips of brandy and mead until he passed.

It was a fortnight’s march back to the Iron Hall, and the Youngbeards knew they needed to return with Oakshank’s body so that he could be entombed with his ancestors. They set about patching up the corpse as best they could, but soon realized that the stench of decay would draw un-needed attention from scavengers or worse as they made their way home.

Ranger Stonebrow searched the wreckage of the tavern and found a large barrel of spirits. He tapped the bung, poured off about half the contents, then carefully righted the barrel again. Slowly, he pried off the top of the barrel, then reverently lowered the remains of the old warrior inside. With the top hammered back down, the aged Dwarf’s body would be perfectly preserved during the long trek back to the Iron Hall.

****

Stonebrow and the surviving Youngbeards returned to the mighty fortress keep of the Iron Hall 16 days later. They had encountered brigands, raiding parties, and a troublesome Elf with a pesky habit of setting traps and snares. Despite all of these obstacles, they returned with the body of Throgrim Ironshanks, still immersed in a massive barrel of fortified spirits.

The Youngbeards and Ranger Stonebrow presented the remains to the Iron King, who ordered his bodyguards to take the honored veteran to the clerics, who would then prepare his body for burial within the Tombs of the Ancestors.

The clerics received the body with great care, and gently, reverently removed the pruny, pickled remains from the barrel that had held them so well for more than two weeks. They laid the corpse on a slab of granite, and set about the busy work of preparing the body for buriel.

That’s when they noticed that Ironshanks was staring at them. Then, to their horror, he started moving his lips, then started coughing up think globules of liquor and ichor. He finally hacked up a chunk of something black and wet, then took in a wheezing, challenged breath.

“Put me back in the damned barrel, you mangey taints.”

*****

To this day, whenever the Iron Hall marches to war, Major Ironshanks is sure to be present, charging into battle in a golem that holds his remains, eternally embalmed in the choicest Dwarven spirits. He is as stubborn as ever, but less inclined to argue with the Youngbeards as a sign of respect.

Besides, he hasn’t been sober in years.

So much more to come!

Kings of War: Bring on the Dwarfs! (KoW project part 2)

It’s time that work in earnest began on my Kings of War Dwarf army. The nice thing is that I’ll be able to build up my Vanguard troops while I am at it, which is pretty cool!

The first regiment up is a group of Shieldbreakers, heavy armored badasses with big, nasty hammers!

With KoW‘s multibasing rules, I can put a regiment that represents 20 troopers together with 15 minis, and work in some scenic elements to make the group look cool. So, I worked in some elevation with rocks, a dwarf totem in the back, and a magnetized section for the regiment leader, who will be my Shieldbreaker for Vanguard:

It’s cool getting all these old GeeDubs minis back into circulation, and that unit leader is one of my favorite all time GeeDubs sculpts, so… huzzah!

Here’s the second unit of Shieldbreakers, this group has big, nasty axes just to shake things up!

I’ll have to get the unit leader out and get a photo of his on his own, but this puts me at two regiments of soldiers for my KoW army, and two troops for my Vanguard list!

Next up, I’ll get my Rangers together!

Kings of War Project (part 1)

This is a funny one, because it’s a project about 20 years in the making. In 1999, my younger brother and I rediscovered Warhammer Fantasy Battles and the fantastic Mordheim. We were pretty instantly hooked, and spent just about every Monday evening for the better part of 2 years building terrain, painting minis, and rolling dice.

That Warhammer 5th Edition box was pretty hard to resist, with awesome Bretonian knights facing off against really sweet looking Lizardmen. The hobby was still pretty young, and finding a stockist wasn’t the easiest thing to do. But we had a blast, and really got into terrain building and army painting. Then Mordheim came out, and we fell off of the freaking planet with happiness.

Mordheim was the beginning of my obsession with skirmish games, and I must have painted up about a dozen warbands. My Sisters of Sigmar were an amazing group of fighters, and we had some amazingly fun games.

Sadly, since then, I haven’t been able to scratch that itch. Frostgrave came pretty close, but there was something missing. I’m not sure if it’s the mild goofiness of late ’90s Games Workshop, or the generic stats for soldiers, but it wasn’t quite there.

Frostgrave is a fun and brutal skirmisher, and still near and dear to me. But I’m looking for something a little more… monstery?

I tried Kings of War: Vanguard when it came out, but I really didn’t like the older Mantic miniatures, and got distracted by Wild West Exodus and Infinity, which both have excellent miniature ranges. Saga: Age of Magic was just too fiddly for me, but I still had a good game or two before moving on.

Some of these Dwarfs survived this Saga: Age of Magic battle and will be a regiment of Shieldbreakers!

But now… I have that itch again, and I think I’m finding some relief from Kings of War. I haven’t played a game yet, but the regiment building is bringing back some good old fashioned nostalgia in a big way!

Also, the game can cross over with Vanguard, with results from the smaller skirmish game potentially affecting the larger Kings of War game!

So, there you have it. I’m building my regiments of Dwarfs now, with a few rules baked in for fun. First, I want to use as many older models as possible. I have a ton of old GW Dwarfs that I can mix with some newer figs to bilk out a pretty sweet army.

Second, I want to be able to remove the regiment leaders to use for games of Vanguard, which I will be able to do by building the multi-base for the regiment with a magnetized slot for the leader. I’ll follow up with that on my next post!

Third, I need to finish the Dwarf army before I start the other five!

Until then, I have about a hundred miniatures that I need to finish up!

Nighthaunt Project (part 2)

The second part of the Nighthaunt project is this pair of ponies, which turned out waaaay better than I was hoping for!

I used my airbrush to blend a nice earth tone brown into an eerie green, then pulled out some ethereal highlights with a light blue gray. Then some rust effects for the metal, and I’m calling them good to go!

Next up, I’ll share the leader of this motley group! I have a ton more Nighthaunt I should finish up, they really are a lot of fun!

Marvel Crisis Protocol: The Incredible Hulk

Nothing like being all smug about all your newly-finished Marvel Crisis Protocol figures, except maybe when you realize you never photographed all of the original release figures back when you finished them!

So, here’s the first of the OG MCP figs, Doc Banner’s altered ego…

Mean Green was a lot of fun to paint, but I really haven’t found an MCP mini that I didn’t have fun with!

One of these days I’ll remember to putty in that wrist seam, there’s no excuse really. But I’m still happy with the finished result!

Marvel Crisis Protocol: The Winter Soldier

The story of the Winter Soldier is not only one of my favorites from the MCU movies, I really loved the comics version as well.

Ed Brubaker did the unthinkable when he brought Bucky back from the dead. The running logic in the late ’90s was that pretty much any character death at Marvel could be un-done, except Uncle Ben Parker and Bucky Barnes.

After Bucky came back, I spent a bit of time wondering if Uncle Ben was going to stroll back through the door and scold Peter for making him wait at the library.

I wasn’t initially thrilled with the Winter Soldier sculpt for Marvel Crisis Protocol, but once I got it put together and painted up, my mind changed pretty quick. He’s a great looking figure, and I can’t wait to see how he plays!

Fantasy Realms: Gronk Boomshot

One of the cooler aspects of owning a 3D printer is seeing something you love from a great sculptor, buying the file, and several gooey hours later, holding your new mini in your hot little hands.

One of my favorite companies out there right now is Artisan Guild. The sculpts are gorgeous, with tons of character and expression. The Ogres and Dwarves are neck and neck in my heart right now, but Gronk Boomshot here pushes things over the top.

Peg leg? Check. Bandana? Check. Loincloth barely covering his booty? Checkity check. He’s the whole package.

I also wanted to play with skin tones here, so there is a bit of blue in the shading, and a lot of pinks and reds on his facial skin. A true delight to print AND paint!

Marvel Crisis Protocol: Shuri

I am slowly working my way through the backlog of MCP figs that have been growing in number since the pandemic began. I was also a little nervous about painting the Wakandan figures, since it’s easy to make a ton of mistakes with darker skin tones that end up making a mockery of your subject.

Shuri also has some facial markings that took a very steady hand and a super tiny brush, but the end results are exactly what I was hoping for!

So many more minis to show off, I’ll have more from Wakanda this weekend!

Marvel Crisis Protocol: Hawkeye

One of my favorite story arcs ever has to be Matt Fraction‘s fantastic run on Hawkeye a few years back, and I am so happy that Atomic Mass Games went with this version of the archer for MCP.

Clint looks pretty capable, and the Hydra logo on the rubble tells me everything I want to know about this encounter!

I’m thinking of putting together a team of street-level heroes for my next game, with Hawkeye, Winter Soldier, Black Widow, and Suri to round things out. Probably get my butt handed to me, but it will be fun!

Marvel Crisis Protocol: Vision

Just finished up Vision yesterday as part of my “oh, hell, Atomic Mass Games is about to drop a million cool minis and I only have half of my MCP painted” reaction.

This version of Vision is from the incredible Vision comics that Tom King put out a while back. It’s a pretty grim, yet fantastic bit of writing!

I love that Vision is phasing through this smashed up bit of wall, too. Very nice touch!